game

영던 script

junkhead 2015. 9. 13. 10:38


type=user
speed=1.0

start data >>

DispatchPointer(0, 0, 0, 1550, 770, 0,0,0,0,0,0,0) #전투시작 클릭
UserWait(20)
DispatchPointer(0, 0, 1, 1550, 770, 0,0,0,0,0,0,0) #터치 릴리즈
UserWait(270000) # 5분

DispatchPointer(0, 0, 0, 1372, 758, 0,0,0,0,0,0,0) #패배시 아니오
UserWait(20)
DispatchPointer(0, 0, 1, 1372, 758, 0,0,0,0,0,0,0) #터치 릴리즈
UserWait(2000)

DispatchPointer(0, 0, 0, 2, 2, 0,0,0,0,0,0,0) #전투종료 1
UserWait(20)
DispatchPointer(0, 0, 1, 2, 2, 0,0,0,0,0,0,0) #터치 릴리즈
UserWait(1500)

DispatchPointer(0, 0, 0, 2, 2, 0,0,0,0,0,0,0) #상자오픈
UserWait(20)
DispatchPointer(0, 0, 1, 2, 2, 0,0,0,0,0,0,0) #터치 릴리즈
UserWait(1500)

DispatchPointer(0, 0, 0, 910, 832, 0,0,0,0,0,0,0) #소환서 조각 획득
UserWait(20)
DispatchPointer(0, 0, 1, 910, 832, 0,0,0,0,0,0,0) #터치 릴리즈
UserWait(1500)

DispatchPointer(0, 0, 0, 570, 590, 0,0,0,0,0,0,0) #다시하기
UserWait(20)
DispatchPointer(0, 0, 1, 570, 590, 0,0,0,0,0,0,0) #터치 릴리즈

UserWait(2000)
Quit